Doom 4 :
Doom 4 is the upcoming multi-platform installment of the Doom series by id Software. The game will use the company's new id Tech 5 engine and is slated for simultaneous release on Microsoft Windows, PlayStation 3 and Xbox 360.
Development
Developer(s) id Software
Publisher(s) Bethesda Softworks
Publisher(s) Bethesda Softworks
Series Doom
Engine id Tech 5
Platform(s) Microsoft Windows,PlayStation 3, Xbox 360,Linux
Release date(s) TBA
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
Doom 4 is the upcoming multi-platform installment of the Doom series by id Software. The game will use the company's new id Tech 5 engine and is slated for simultaneous release on Microsoft Windows, PlayStation 3 and Xbox 360.
Development
The
game is neither a sequel to Doom 3 nor a reboot of the franchise. It
was announced as in production on May 7, 2008, after John Carmack hinted
at it at QuakeCon on August 3, 2007.
There
are suggestions that, like Doom 2, it will take place on Earth, and
will feature gameplay more akin to the original Doom games rather than
the horror styled gameplay of Doom 3.
On
August 1, 2008, John Carmack, the co-founder and technical director of
id Software said that Doom 4 will look three times better
than Rage does, as it runs at 30 frames per second, on Xbox 360 and
PlayStation 3, rather than 60 that Rage targets. In Windows, Doom 4 will
run at 60 frames per second with state of the art hardware. In 2009 he
revealed that the multiplayer component is being developed separately
and will run at 60 frames per second.
On
April 10, 2009 GameSpot published an interview with id Software's
CEO Todd Hollenshead in which he revealed that Doom 4 was "deep in
development." He stated however that the game was "not [in]
pre-production". The development team is "relatively new" and id is
"still actually hiring people" onto the Doom 4 team. GameSpot asked
Hollenshead if Doom 4 would be "a sequel? A reboot? A prequel?" and his
response was "It's not a sequel to Doom 3, but it's not a reboot
either.Doom 3 was sort of a reboot. It's a little bit different than
those."
On
June 23, 2009, ZeniMax Media, best known for Bethesda Softworks,
acquired id Software and announced that all future id Software games
will be published by Bethesda Softworks, Doom 4 being one (in addition
to Rage and future Quake titles).
During
QuakeCon 2009, Hollenshead announced that there would not be any news
released for Doom 4 until the next QuakeCon in 2010. But during the
beginning of QuakeCon 2010 Hollenshead said the development team was not
ready to give a demonstration on the game. Tim Willits did however talk
to the press in May 2010 to boast that "it'll be even more awesome
than Rage."
In
a 2009 interview, actor Brad Hawkins said "I do know we are dealing
with a post war/post apocalyptic event that civilians and military are
fighting for their survival."
id
Software technical guru John Carmack has told OPM UK anyone expecting
to wait a long time for Doom 4 will have a shorter wait than first
thought. Carmack told the magazine that the shooter should not take as
long to get out the door, unlike Rage, which was announced in 2007 at
QuakeCon, and will not be out until October 2011.
Near
the end of E3 2011 John Carmack was interviewed with Gamespot and
mentioned that "as soon as Rage ships, the core tech team moves over to
start making things happen on the Doom 4 project." In addition, Carmack
said that Doom 4, with regards to consoles, will run at 30 fps for
single player and 60 fps in multiplayer, stating that "you can't have 30
guys crawling all over you at 60 frames per second at this graphics
technology level because it's painful. -- So [in single player] we can
have 30 demons crawling all over you on there."
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