Monday, October 29, 2012

INVERSION






INVERSION :



 


Gravity control is something over which puzzled the brains of the world's largest for decades. Official science assumes that such a phenomenon (at least at this point) is not possible. Inversion creators, a team of Saber Interactive, TimeShift on a pretty good, they decided to prove that the researchers (not necessarily American) are wrong, and the strength and direction of attraction is something relative. And so was born the idea of ​​Inversion, which is another clone of Gears of War, in which from time to time we will lose ground under their feet, or would run around the walls or ceiling ...

Wait, if by chance the game was not just rely on the latter functionality? Unfortunately, she had, but the authors decided not to strike out from the crowd and make it a little variety to spectacular game. Therefore, for most of the game plays very much like a work of Epic Games, only occasionally becoming something more. But before proceeding to describe present in Vanguard City gravity anomalies, I have to tell you a bit about this title fiction level. You play here because in Davis Russell, a cop, who in his youth, when he was full of strength and vigor, every step I was playing tough. Marriage, and later the birth of her daughter, but his life changed, so settled down and reached the happiness intentional. But bad luck would have it, city of the, which decided to warm up the place, fell victim to the attack of an alien race called the Lutadores. During the invasion killed his wife and child has been abducted. Not thinking for a long time, Davis began his search for his comfort, so to speak on the occasion of saving the town (and maybe even the world) from extinction.



And this is how we come to the heart of the whole thing - Grav-Link, the device lets you control gravity, falls into his hands from the very beginning of the adventure. Unfortunately, his options are very limited and I suspect that in the clash with the Gravity Gun from Half-Life 2 (where the creator tight patterns), rather he would not have much chance. Oh, can hurl objects at large distances and draw the enemy on the cover to expose them to fire. In a word, no frenzy, and while it takes a bit more space than its counterpart by Valve's (for its operation is necessary because the device that you wear on your back). However, this is fun with gravity is not over, though I must admit that the gravitational tunnels through which to jump down from the ceiling wall (changes apply to both the hero and his opponents) and momentary anomalies (so-called Vector shifts), during which the move "in a vacuum," clinging to floating objects in the air, it is far too little. When I read previews of speech developers, I hope that the whole game will be made of such passages, forcing players to think in a different way than that for which they have become accustomed to modern shooters. But where there Saber Interactive studio apparently decided not to risk and offered us a classic shooting, which filled in the market.
Well, a bit of myself when I complained, but the truth is that Inversion is not a bad production. Deserves praise above all, role-layer - perhaps not the highest caliber, but could be interested, even though the main character is a fine and up to a common pain. However, why Lutadores look like people? Why behave like ordinary savages, and who even taught them to control the massive spacecraft, capable of huge distances to stay? The answers to these questions you will know already, when the date of this title chance - for the moment I can tell you only that homework odrobili creator of the modern conspiracy theories and gained experience in this way used during the development of this story.



Many talked about the shooting, so you can stop for a moment at the available arsenal. Unfortunately, if it were not Grav-Link, also in this case would not be put on the eye. There were a place for machine guns, shotguns, sniper rifles, rocket launchers and grenades, but definitely lacks the force of arms - where the sniper rifle to shoot away from us a good hundred meters opponent, but could use a minimal recoil, and even a machine gun with a long series should lose a little bit of accuracy. This did not happen and the poppers behave like toys, not guns with real events.
What would you tell yet? The graphic, which, as you can see looking at the materials included in the review, also not in the forefront? Well, just that Inversion will not be able to stand even compete with the Uncharted series, we knew, in principle, since the first announcement of this production. Therefore, it is worth noting that the game still looks pretty good, and partially destructible environment can enjoy the eye (of course, this is not the same league as even the game with the Red Faction, but perfectly poured glass, desks, break up into small pieces, and cover in the form of fragments of the walls are falling apart professionally.) It is also worth mentioning that the developers managed to cram here several impressive moments, such as for example crumbling before our eyes, buildings, reminiscent of an attack on the World Trade Center. Should also be proud of artificial intelligence that controls the companion (the hero and his buddy are parakeets lovebirds), if we decide on a lonely game. The guy seems to know what he does, hard fights with opponents behind the shields, and sometimes even use the Grav-Link, we can give a fatal shot. It is a pity that there was promised before the release of cooperation mode in split screen. Who knows, maybe someday we'll get it as DLC ...



Finally, mention is also a multiplayer mode - the author prepared for the needs of several standard modes, in which the major role played by gravity. So we have Deathmatch, in which the center of each map to a place called Vector shifts, we have a variation on Capture the Flag, in which after the acquisition of points scattered around the map, it turns upside down, we finally Survival Mode, which is a sort mini-campaign for four players.
As you can see, Inversion is a rough game. On the one hand we can see that Saber Interactive wanted to provide us with the title of extraordinary here, but the eye-catcher is much untapped potential. The creators of the time were more plentiful, so it can be assumed that the budget was too low to have failed to create a true hit. Or maybe you just lack the skills? Well, do not judge me. It is important that Inversion, after many perturbations, finally went on sale - just a pity that it presents a rather average shelf. Although the purchase will hold on to the point where the price of the game to fall to a particular price, I encourage you to give this title a chance. If you can overlook the flaws I mentioned, is not likely to be disappointed...

And now for something from Me to Readers Beta Crack [3 mirrors]

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