Final fantasy Versus XIII :
To watch this game trailer :
To watch this game trailer :
Final Fantasy Versus XIII is
an upcoming action role-playing game published by Square Enix for
the PlayStation 3 and currently being developed by the company's 1st
Production Department. Alongside Final Fantasy XIII, Final Fantasy XIII-2, and Final Fantasy Type-0, the game is a part of the Fabula Nova Crystallis Final Fantasy series.
Unveiled at E3 2006,the game focuses on a mysterious protagonist, Noctis Lucis Caelum, who is the last heir of a dynasty ruling over the only remaining city to control crystals. Under unforeseen circumstances, he makes a stand against marauders seeking to take the crystal as their own.
Directed by Tetsuya Nomura, Final Fantasy Versus XIII is being developed by the teams responsible for Kingdom Hearts, Kingdom Hearts II, and Final Fantasy VII Advent Children,
which are currently part of Square Enix's 1st Production
Department. The scenario is being written by Kazushige Nojima based on
the story idea by Nomura. The cut-scenes will be directed by Jun Akiyama
who was the cut-scene director of Vagrant Story and Final Fantasy XII. The music is being composed by Yoko Shimomura.
Unveiled at E3 2006,the game focuses on a mysterious protagonist, Noctis Lucis Caelum, who is the last heir of a dynasty ruling over the only remaining city to control crystals. Under unforeseen circumstances, he makes a stand against marauders seeking to take the crystal as their own.
Final Fantasy Versus XIII is,
according to its developers, a wholly independent story unfolding with
different characters and a different visual design. Although it is set
within the same Final Fantasy XIII universe, it is unrelated to
any other entry within the series and is thus neither a sequel nor a
prequel to any other entries in theFabula Nova Crystallis: Final Fantasy series.
Gameplay
Battles
will take place in real-time environments using all regions of the
field, from the tops of buildings down to street level. Nomura said that
the game will feature battles that take place in areas with great
differences in height, as shown in the trailer, and the players will
have to fight using the full environment. This means fighting what's in
front, as well as above and below (vertical battles). The battle
interface consists of several aspects, mainly Magic, Item, Summons and
EX-ARTS. In addition, there are highly animated character portraits on
the lower right corner of the screen. The portrait will change according
to the character's feelings and current movement similar to Star Ocean: The Last Hope albeit
in a wider variety. The game also uses a real-time event system,
allowing players to suddenly be attacked or trigger certain events while
walking around. For example, when Noctis reaches a pedestrian bridge, a
behemoth beast will attack. Another example is a plane crashing into
the road. Implementing these kinds of real time events, which transition
seamlessly into the flow of gameplay, takes a long time in terms of
development, said Nomura.Director Tetsuya Nomura has stated that Versus XIII's gameplay will be a realistic derivation of Kingdom Hearts's
battle system with some elements of a third-person shooter. The
gameplay concept of enemies on the field map with seamless battle
transitions is similar to Final Fantasy XII. Nomura has also stated that the game will depart from the light and magical aesthetic of his previous directorial games (i.e. Kingdom Hearts) and opt for a darker, bleaker world that is intended to counter previous Final Fantasy installments. According to Nomura, the world of Final Fantasy Versus XIII is based on the modern Shinjuku district. In
formulating a realistic world, Nomura has stated that he wants the
characters to be "believable" and thus realistic. As a testament towards
his desire for realistic characters, he appointed Jun Akiyama to be the
Event Director due to his experience directing cut-scenes with
realistic themed characters in Vagrant Story and Final Fantasy XII. Nomura has said that the game is also set to be more mature and violent compared to previous Final Fantasy titles. Final Fantasy Versus XIII had a greater display of graphic violence with an instance of blood in the PlayStation Premier trailer for the game.
The
game's combat will be party-based, with each party consisting of a
maximum of three characters at a time with players being able to switch
between the controlled characters. At the start of the game, the party
line-up will be predetermined, though players will get the ability to
freely switch out members as the story progresses, similar to Final Fantasy XIII.
Each character will have his or her own unique special attack
capabilities, and all characters will be able to use magic, although the
effect of the magic differs from character to character. For example,
when Noctis casts magic, it emerges from his weapon, while for another
party member, it may light his surroundings with fire. Noctis is the
only character capable of equipping all weapon types in the game; other
characters each have their own unique specialties. For example, one of
the characters is a gun specialist who can switch to a third person view
for precise aiming at the enemy's weak points, buildings, and other
objects.
Nomura has also stated in Dengeki PlayStation that he aims to create previously unseen "tricky" battle sequences, reminiscent of the CGI film, Final Fantasy VII Advent Children. He has also stated that the development team have been implementing a traversable world map, used in the main Final Fantasy series up until its removal in Final Fantasy X. Nomura
later commented, in an interview conducted via Twitter, that players
will be able to control an airship around the world map.
Like
some of the previous games in the Final Fantasy series the game will
feature large open fields in the world map which allow players to walk
through almost anything on the field apart from the mountains. Nomura
has also mentioned that the fields are truly vast and that it was very
far to traverse from one end to another; thus, to facilitate easy
navigation, the game will feature the return of vehicles such as an
airship along with a form of fast travel between specific locations on
the world map as well as a car, allowing players to easily traverse the
large fields. Players can ride cars, aircraft and Chocobos; they can
also steal tanks.
One
of the trailers shows Noctis selecting from a number of different
weapons to defeat the enemy soldiers in front of him. The various
weapons in the game will have different methods of attack, and some will
even be usable as shields to go along with Noctis's crystal power.
Weapons will have some sort of customization such as elemental attacks
as well. The trailer also showed Noctis warping around killing enemies.
Nomura explained that players won't be able to warp freely to every spot
but will be able to warp to the location where the sword is placed but
is limited to an attack gauge. This is one area that is being tested on
so it's a matter of time to see if this all makes it into the final
product. Summon beasts are in the game and will have to be defeated to
be used. Nomura has also said that the game may have Sixaxis support on
the PlayStation 3.
Setting
Final Fantasy Versus XIII involves
Noctis Lucis Caelum, the last heir to an isolated nation, which holds
the last Crystal protected by kings. Its isolation is due to the city's
resistance; to protect itself against invading heretics. The game has
been said to initiate at the "clearing" of a long cold war between
warring nations that revolved around the crystals.
The
official trailer starts with the words, "This is a fantasy based on
reality." The trailer shows modern technology such as cars, freeways,
and automatic weapons and bears a striking resemblance to the real world
today.
Very
little information regarding the plot of the game has been revealed
since E3 2006; however, Square Enix representatives have commented that Versus may be the darkest Final Fantasy game yet.
Screenshots from Japanese gaming magazine, Famitsu,
have revealed a large city reminiscent of Tokyo which showcases a
recreation of the real-life Shinjuku, surrounding Square Enix's office,
in game. The lead character is seen battling a Behemoth in the dead of
night with cars and flames in the distance.
Characters
Main characters
- The protagonist of Final Fantasy Versus XIII, Noctis is the last heir to the Caelum Dynasty, which rules over the only remaining city-state that controls the Crystals. Noctis attempts to protect his city-state against those who seek to conquer it and take the Crystals by force. Nomura has compared Noctis's family to the modern-day Japanese mafia. The color of his eyes have been shown to change from blue to crimson during battle; according to Nomura, the color changes are both intentional and significant. Noctis's full name is Latin for "Light of the Night Sky," and his nickname is "Noct". Noctis Lucis Caelum
- Noctis wields many weapons, ranging from swords, spears, and lances to guns. He controls them with telekinesis (through the power of the Crystal), using them for both attack and defense. Nomura has stated that each weapon has a different usage and is not directly limited by normal standards of attack; for instance, some weapons are also usable as shields. Noctis also has the ability to teleport or to suddenly move at a high speed, Noctis can also do this in game play according to the trailer posted by Square in 2011.
- Noctis's personality is different from other characters in the Final Fantasy franchise and is one that Nomura had wanted to try out for a long time. In the past, protagonists were not given strong personalities while distinctive ones were delegated to the supporting cast, but Nomura states that Noctis's idiosyncrasies mark a departure from this tradition. Although his character is said to be hard to define given his complexities, a good measure of his personality can be sensed from his first meeting with Stella. Noctis hides his shyness underneath a façade of coolness in front of her, which creates a cold and unsociable impression. However, he smiles and acts more openly around his friends, a testament to Nomura's statement that "[Noctis] is not the least bit a silent, gloomy little boy."
- A young woman with golden-blonde hair, Stella is said to be the daughter of the Fleuret family of the country Tenebrae (Latin for "darkness") and an enemy to Noctis, though her allegiances are under suspicion as she talked to him during a social gather and talked about the goddess Etro and her relation to their abilities. Fleuret is the French name of the fencing foil, a direct reference to Stella's weapon of choice, a rapier. Like Noctis, she is able to materialize weapons from thin air, as she is shown summoning her rapier from a rune similar to one used by Noctis to summon his sword, though Stella's rune is golden while Noctis' is blue.
- Like that of Noctis, a good measure of Stella's personality can be sensed during her first meeting with Noctis. For instance, in their discussion about the power they share and its connection to an old legend, Stella is very open about the matter while Noctis seems reluctant to talk about it, suggesting that they keep it a secret. Stella is described to be ladylike and extremely polite but direct in her manner — a reflection of her proper but strong upbringing. She acts according to her beliefs, believing the powers she and Noctis have are part of a greater purpose, and doesn't shy away from problems. Nomura states that she will be the first to stand out from other female characters in the Final Fantasy franchise, although it is not specified how.
Other characters
Another character, shown in a white robe, is seen facing off with Noctis. Noctis approaches the character with intent, implying that they are enemies.
Noctis has three companions who have been revealed in the video game magazine Famitsu. The
first is Ignis (voiced by Mamoru Miyano), a man with light brown hair
and glasses who is seen wearing a suit and driving Noctis's car. He uses
throwing knives in battle. The second is a bulkier man with long dark
brown hair and a scar on the left side of his face, named Gladiolus
(voiced by Hiroki Yasumoto). In the January 2011 trailer, he's seen
wielding a long two-hand sword. The third is a younger, blond-haired man
named Prompto (voiced by Tetsuya Kakihara), who is seen carrying a
shotgun and teasing Noctis. Unlike other characters, he can target weak
spots on enemies with his precise aiming. These three people are
Noctis's friends; they speak casually and amicably with him, and they
also accompany him during his travels.
Soldiers
have been seen in the trailers as well. These unknown warriors wear
medieval-styled armor but carry assault rifles that resemble modern
automatic weapons. Another man, dressed in a business suit and shown
leading a meeting with several other men in a cathedral-style chamber,
is Noctis's father and the ruler of their city. He possesses the same
weapon-manipulating powers as Noctis, and is shown fighting another man,
thought to be Stella's father or grandfather, the king of Tenebrae.
Development
Tetsuya Nomura stated in May 2006 that absolutely nothing had been done on the actual scenario and that the team had yet to start actual work on the game's story. However, he also said that he had the plot worked out for some time in his mind and he was in the process of discussing the plot and concept with his staff. Both Tetsuya Nomura and Yoshinori Kitase believe Final Fantasy Versus XIII is unsuitable as an iteration of the main Final Fantasy series due to the concept and thinking behind the game's plot and structure.
Along with Final Fantasy XIII,
the game utilizes the Crystal Tools engine—an engine specifically
designed by Square Enix for the seventh generation of video game
consoles. However, in early 2007, Square Enix had announced they had
licensed Epic Games' Unreal Engine 3 for use in their future next
generation titles, like The Last Remnant. Some speculated that Final Fantasy Versus XIII would
be developed using the Unreal Engine 3, however, Square Enix has
stressed the White Engine—later renamed Crystal Tools—would be used in Final Fantasy XIII and Final Fantasy Versus XIII in the Fabula Nova Crystallis series. It was announced that the game would use the PlayStation 3's motion-sensitive SIXAXIS controller.
Reports of June 2008 that Final Fantasy Versus XIII had been put on hold so that the Versus team could assist work on the main title, Final Fantasy XIII, were later debunked by Square Enix, stating that this was a mistranslation of an interview from Famitsu and misinterpretation of the article, and that both games are moving along at their original schedules; occasionally, Versus developers would assist with Final Fantasy XIII development. Square Enix announced at its DKΣ3713 party in August 2008 that the demo of Final Fantasy XIII, as well as new trailers of Versus XIII and Agito XIII, would be released in the highly-anticipatedFinal Fantasy VII Advent Children Complete Blu-ray Disc. Square Enix announced the release date of the new Advent Children Blu-ray
release to be some time during March 2009 (later changed to April 16)
and asked fans to disregard previous release dates. Famitsu released a
50-minute DVD entitled "Re: Riplai" on December 13, 2008, including
trailers from the Fabula Nova Crystallis series and other Square Enix
titles.
On December 19, 2009, gameplay footage of Final Fantasy Versus XIII was shown as part of a trailer shown at Jump Festa 2010 in Japan.
When
asked by a Square Enix investor at a shareholders meeting about a
possible Xbox 360 port, president Yoichi Wada stated "We'll be looking
into it internally until right before the formal announcement." After
some backlash, he later clarified his original statement by saying
on Twitter "It looks like the [inter]net is heating up. Versus on Xbox?
What I said at the earnings press conference was just that until a
formal announcement is made at the announcement time; all points about
all titles are not finalized."
In regards to the announcement of Final Fantasy XIII Ultimate Hits International for the Xbox 360, Nomura was asked by fans on Twitter regarding the fate of Final Fantasy Versus XIII's
exclusivity and his response was "Multiplatform is when you start
development on a game with the assumption of optimizing for multiple
platforms. Porting is something that's done after you've developed a
game specifically for a particular platforms[sic]. The debate over
porting is decided by the management based on the current market and the
costs. All I can say right now as a developer is that Versus is being
developed specifically for the PlayStation 3."
In
late August 2010, producer Yoshinori Kitase cast doubt over a release
within the next year as he stated that Square Enix would not commit to a
2011 release. A brief trailer for Final Fantasy Versus XIII was shown at the 2010 Tokyo Game Show, where Square Enix announced that a press conference regarding the Fabula Nova Crystallis series
will be held on January 11, 2011. On December 13, 2010, the date for
the conference was changed to January 18, 2011, and the conference is
now known as the "Square Enix 1st Production Department Premier." The
trailer shown at the conference included Noctis being voiced for the
first time, gameplay footage featuring swordplay and shooting elements,
and Noctis firing from a tank-like machine and operating a robotic
biped.Nomura has said the game is unlikely to be released in 2011 and
that the earliest possible reveal of information about the game would be
at E3 2011. However, the game was not present at the show.
Developer(s) Square Enix 1st Production Department
Publisher(s) Square Enix
Series Final Fantasy
Fabula Nova Crystallis Final Fantasy
Engine Crystal Tools
Platform(s) PlayStation 3
Release date(s) TBA
Genre(s) Action RPG
Mode(s) Single-player
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